Game Dev Without a Cause

Rob's Thoughts on Games, Game Dev, and Design – Temporary home of Skyboy Games

Game Dev Without a Cause

Main menu

Skip to primary content
Skip to secondary content
  • Home
  • Portfolio
  • About
  • Legend of the Rune Lords
    • About Legend of the Rune Lords
    • Legend of the Rune Lords Screenshots
    • Legend of the Rune Lords Support
  • Michelangelo
    • About Michelangelo
    • Michelangelo Screenshots
    • Michelangelo Support

Monthly Archives: April 2013

Itano Alpha Flight Out Now on Xbox Live Indie Games

Posted on April 22, 2013 by Rob

584x700

That is a whole lot of missiles!

I can’t think of any more appropriate back-of-the-box quote than that for Itano Alpha Flight, my latest game on Xbox Live Indie Games. This game is all about missiles, yours and your enemies. It’s a little bit of Afterburner, a little bit of Macross, and a whole lot of action.

You can see screenshots of the game below:
Continue reading →

Posted in XBLIG, XNA

Has this site been useful?

How about supporting it by buying one of my games:
Legend of the Rune Lords (XBLIG)
Michelangelo (iOS)
Robot Legions (XBLIG)
Itano Alpha Flight (XBLIG)

Follow Rob Dieterich

RSS

Archives

  • October 2013
  • September 2013
  • August 2013
  • April 2013
  • March 2013
  • February 2013
  • January 2013
  • December 2012
  • November 2012
  • October 2012
  • September 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011

Categories

  • Android
  • Game Design
  • Game Development
  • iOS
  • Metablogging
  • Michelangelo
  • Procedural Content
  • Programming
  • Robot Legions
  • Slay the Beast
  • TDD
  • UDK
  • XBLIG
  • XNA

Blogroll

  • #AltDevBlogADay
  • Bitsquid Blog
  • Flark Design
  • gafferongames.com
  • Games from Within
  • Insomniac R&D
  • Lost Garden
  • RobG3D
Proudly powered by WordPress