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	<title>Comments on: Speedy Upscaling for that Pixely Look</title>
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	<description>Rob&#039;s Thoughts on Games, Game Dev, and Design - Temporary home of Skyboy Games</description>
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		<title>By: Black and White Monitor Pixel Shader &#124; Game Dev Without a Cause</title>
		<link>https://gamedevwithoutacause.com/?p=1052#comment-20</link>
		<dc:creator><![CDATA[Black and White Monitor Pixel Shader &#124; Game Dev Without a Cause]]></dc:creator>
		<pubDate>Tue, 29 May 2012 13:37:40 +0000</pubDate>
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		<description><![CDATA[[...] weeks program starts off with the upscaling demo from an earlier post. To apply the black-and-white static effect to the entire screen, I start with the render target [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] weeks program starts off with the upscaling demo from an earlier post. To apply the black-and-white static effect to the entire screen, I start with the render target [&#8230;]</p>
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