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	<title>Game Dev Without a Cause &#187; Slay the Beast</title>
	<atom:link href="https://gamedevwithoutacause.com/?cat=17&#038;feed=rss2" rel="self" type="application/rss+xml" />
	<link>https://gamedevwithoutacause.com</link>
	<description>Rob&#039;s Thoughts on Games, Game Dev, and Design - Temporary home of Skyboy Games</description>
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		<title>Slay the Beast 0.0.9 for Windows on IndieDB</title>
		<link>https://gamedevwithoutacause.com/?p=2004</link>
		<comments>https://gamedevwithoutacause.com/?p=2004#comments</comments>
		<pubDate>Thu, 10 Oct 2013 17:06:22 +0000</pubDate>
		<dc:creator><![CDATA[Rob]]></dc:creator>
				<category><![CDATA[Slay the Beast]]></category>
		<category><![CDATA[XBLIG]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://gamedevwithoutacause.com/?p=2004</guid>
		<description><![CDATA[So, I&#8217;ve been plugging away at Slay the Beast and posting builds on IndieDB. It&#8217;s&#8230; pretty cool actually. I admit that I was a bit cautious going into the whole &#8220;open development&#8221; thing, but posting regular builds to IndieDB has &#8230; <a href="https://gamedevwithoutacause.com/?p=2004">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/10/BeastSS018.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/10/BeastSS018-1024x576.png" alt="BeastSS018" width="584" height="328" class="aligncenter size-large wp-image-2005" /></a></p>
<p>So, I&#8217;ve been plugging away at Slay the Beast and posting builds on IndieDB.  It&#8217;s&#8230; pretty cool actually.  I admit that I was a bit cautious going into the whole &#8220;open development&#8221; thing, but posting regular builds to IndieDB has been really enlightening and encouraged me to ferret out many bugs that I might otherwise have let fester.  So, yay that!</p>
<p>In other, highly-related, news, I&#8217;ve release version 0.0.9 of Slay the Beast for your consumption.<br />
Since the last build I have:</p>
<ul>
<li>Fixed characters not flashing red on fatal blow</li>
<li>Knight will now fall in different directions depending on direction of fatal blow</li>
<li>Added blue glow at base of flame attacks</li>
<li>Added particle effects to fireball and slash impacts</li>
<li>Fixed race-condition crash going from menu to in-game </li>
<li>Archdemon can now turn-around by pressing RB (Right Bumper) / P on Keyboard</li>
<li>Fixed some garbage collection issues</li>
<li>Added particle effects on Knight and Archdemon death</li>
<li>Fixed Knight knockback logic to be framerate independent</li>
<li>Fireballs that land outside arena no longer spawn flames inside the arena</li>
<li>Added shadow under fireballs</li>
<li>Added breakable candles that release power-ups that can be used by heroes</li>
</ul>
<p>Hit the link to enjoy the chaos:<br />
<a href="http://www.indiedb.com/games/slay-the-beast/downloads/slay-the-beast-pre-alpha-009-windows" title="Download Slay the Beast PRE-ALPHA 0.0.9 (Windows) - Indie DB" target="_blank"><img src="http://button.indiedb.com/download/medium/60608.png" alt="Slay the Beast PRE-ALPHA 0.0.9 (Windows)" /></a></p>
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		<title>Slay the Beast on YouTube (via @xtomass)</title>
		<link>https://gamedevwithoutacause.com/?p=1998</link>
		<comments>https://gamedevwithoutacause.com/?p=1998#comments</comments>
		<pubDate>Tue, 01 Oct 2013 13:35:51 +0000</pubDate>
		<dc:creator><![CDATA[Rob]]></dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Slay the Beast]]></category>
		<category><![CDATA[XBLIG]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://gamedevwithoutacause.com/?p=1998</guid>
		<description><![CDATA[Yes, I know I pretty much only talk about Slay the Beast lately on this blog. But hey, I&#8217;ve got stuff to say about it! Anyway, YouTuber and Twitterer (Tweeter?) @xtomass recently uploaded a video of his play-through of version &#8230; <a href="https://gamedevwithoutacause.com/?p=1998">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>Yes, I know I pretty much only talk about Slay the Beast lately on this blog. But hey, I&#8217;ve got stuff to say about it!</p>
<p>Anyway, YouTuber and Twitterer (Tweeter?) @xtomass recently uploaded a video of his play-through of  version 0.0.6 of Slay the Beast and I would be remiss not to share it.</p>
<p>So, enjoy!<br />
<iframe width="584" height="438" src="http://www.youtube.com/embed/epfaMvVS1tQ?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<title>Slay the Beast 0.0.3 for Windows is Now Available on Indie DB</title>
		<link>https://gamedevwithoutacause.com/?p=1988</link>
		<comments>https://gamedevwithoutacause.com/?p=1988#comments</comments>
		<pubDate>Sat, 07 Sep 2013 13:15:45 +0000</pubDate>
		<dc:creator><![CDATA[Rob]]></dc:creator>
				<category><![CDATA[Slay the Beast]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://gamedevwithoutacause.com/?p=1988</guid>
		<description><![CDATA[A new version of my latest indie game, Slay the Beast, is now available on IndieDB. This build fixes several bugs and adds new Knight abilities. New features / fixes in this build: Made Demon spit attack slightly faster Added &#8230; <a href="https://gamedevwithoutacause.com/?p=1988">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/09/BeastSS007.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/09/BeastSS007-1024x576.png" alt="BeastSS007" width="584" height="328" class="aligncenter size-large wp-image-1989" /></a></p>
<p>A new version of my latest indie game, Slay the Beast, is now available on IndieDB. This build fixes several bugs and adds new Knight abilities.</p>
<p>New features / fixes in this build:</p>
<ul>
<li>Made Demon spit attack slightly faster</li>
<li>Added Dash / Air-Dash ability to Knight</li>
<li>Fixed bug where demon could get stuck in a waiting-to-respawn state</li>
<li>Fixed animations and particles persisting between rounds</li>
<li>Added Slash Projectile when Knight attacks with full HP</li>
<li>Made life bars dual-layered so it&#8217;s easier to see recent damage inflicted</li>
<li>Fixed intermittent boot crash</li>
</ul>
<p>Just hit the button below to download version 0.0.3:<br />
<a href="http://www.indiedb.com/games/slay-the-beast/downloads/slay-the-beast-pre-alpha-003-windows" title="Download Slay the Beast PRE-ALPHA 0.0.3 (Windows) - Indie DB" target="_blank"><img src="http://button.indiedb.com/download/medium/59345.png" alt="Slay the Beast PRE-ALPHA 0.0.3 (Windows)" /></a></p>
<p>Click this banner to visit Slay the Beast on IndieDB:<br />
<a href="http://www.indiedb.com/games/slay-the-beast" title="View Slay the Beast on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/25790.png" alt="Slay the Beast" /></a></p>
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		<title>Slay the Beast PRE-ALPHA Windows Build 0.0.1 Now Available on IndieDB!</title>
		<link>https://gamedevwithoutacause.com/?p=1975</link>
		<comments>https://gamedevwithoutacause.com/?p=1975#comments</comments>
		<pubDate>Mon, 02 Sep 2013 15:23:25 +0000</pubDate>
		<dc:creator><![CDATA[Rob]]></dc:creator>
				<category><![CDATA[Slay the Beast]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://gamedevwithoutacause.com/?p=1975</guid>
		<description><![CDATA[The first build of Slay the Beast is now available on IndieDB for you to download and play. This is an early PRE-ALPHA version of the game. This means that it is very far from feature complete. It is not &#8230; <a href="https://gamedevwithoutacause.com/?p=1975">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/09/Title_v0_0_1.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/09/Title_v0_0_1-1024x576.png" alt="Title_v0_0_1" width="584" height="328" class="aligncenter size-large wp-image-1976" /></a><br />
The first build of Slay the Beast is now available on <a href="http://www.indiedb.com/games/slay-the-beast" target="_blank">IndieDB </a>for you to download and play.</p>
<p>This is an early PRE-ALPHA version of the game.  This means that it is very far from feature complete.  It is not representative of the final product. As development continues, this game will continue to be updated and have new features added regularly.</p>
<p>This version of Slay the Beast is for 2 players to compete in a 2-round match between a heroic Knight and a powerful Archdemon.</p>
<p>Just hit the button below to download the build (Version 0.0.1):<br />
<a href="http://www.indiedb.com/games/slay-the-beast/downloads/slay-the-beast-pre-alpha-001-windows" title="Download Slay the Beast PRE-ALPHA 0.0.1 (Windows) - Indie DB" target="_blank"><img src="http://button.indiedb.com/download/medium/59150.png" alt="Slay the Beast PRE-ALPHA 0.0.1 (Windows)" /></a></p>
<p><b>UPDATE:</b><br />
Version 0.0.2 now available:<br />
<a href="http://www.indiedb.com/games/slay-the-beast/downloads/slay-the-beast-pre-alpha-002-windows" title="Download Slay the Beast PRE-ALPHA 0.0.2 (Windows) - Indie DB" target="_blank"><img src="http://button.indiedb.com/download/medium/59231.png" alt="Slay the Beast PRE-ALPHA 0.0.2 (Windows)" /></a></p>
<p>Or click below to visit Slay the Beast on IndieDB:<br />
<a href="http://www.indiedb.com/games/slay-the-beast" title="View Slay the Beast on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/25790.png" alt="Slay the Beast" /></a></p>
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		<title>New Project, New Screenshot &#8211; Slay the Beast</title>
		<link>https://gamedevwithoutacause.com/?p=1959</link>
		<comments>https://gamedevwithoutacause.com/?p=1959#comments</comments>
		<pubDate>Thu, 29 Aug 2013 03:10:04 +0000</pubDate>
		<dc:creator><![CDATA[Rob]]></dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Slay the Beast]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://gamedevwithoutacause.com/?p=1959</guid>
		<description><![CDATA[While I may not be updating my blog very often lately, I assure you that I&#8217;ve been staying busy. As proof, here&#8217;s a (very) early work-in-progress screenshot of my current indie game project, Slay the Beast: Slay the Beast is &#8230; <a href="https://gamedevwithoutacause.com/?p=1959">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
				<content:encoded><![CDATA[<p>While I may not be updating my blog very often lately, I assure you that I&#8217;ve been staying busy.</p>
<p>As proof, here&#8217;s a (very) early work-in-progress screenshot of my current indie game project, Slay the Beast:<br />
<a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS001.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS001-1024x520.png" alt="BeastSS001" width="584" height="296" class="aligncenter size-large wp-image-1961" /></a></p>
<p>Slay the Beast is a versus fighting game where one player controls a huge boss-level monster. While the other player controls a puny (but respawning) hero. The sprites are from <a href="http://oryxdesignlab.com/" target="_blank">Oryx Design Lab</a>&#8216;s Hifi Gothic Set and animation is done with Spine, from <a href="http://esotericsoftware.com/" target="_blank">Esoteric Software</a>.</p>
<p>The game is still at an early stage of development. Heck, I just started this project a few weeks ago! However, I plan on making WIP builds available soon. Stay tuned for more news.<br />
<span id="more-1959"></span><br />
<b>EDIT:</b><br />
Here are some more screenshots for your viewing pleasure:<br />
<a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS002.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS002-1024x576.png" alt="BeastSS002" width="584" height="328" class="aligncenter size-large wp-image-1968" /></a><br />
<a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS003.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS003-1024x576.png" alt="BeastSS003" width="584" height="328" class="aligncenter size-large wp-image-1969" /></a><br />
<a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS004.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastSS004-1024x576.png" alt="BeastSS004" width="584" height="328" class="aligncenter size-large wp-image-1971" /></a></p>
<p>And one more for people who&#8217;d like to see how characters look in-editor:<br />
<a href="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastTools001.png"><img src="http://gamedevwithoutacause.com/wp-content/uploads/2013/08/BeastTools001-1024x607.png" alt="BeastTools001" width="584" height="346" class="aligncenter size-large wp-image-1973" /></a></p>
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